Iron Village Prototype
A downloadable game for Windows, macOS, Linux, and Android
Build up a village on the railroad, using it to import supplies and new people, and export goods.
This is a prototype build - the core gameplay mechanics are in place, but it is very rough. The main purpose of this is to get some initial feedback about the concept - does it work as a neat game? Does it need to pivot in some different direction? Or is it just rubbish? There's a lot to be implemented still, although I'm trying not to scope creep the hell out of it - I'm aiming for a few more months of development and a sub-$10 price.
Controls: WASD, arrow keys, or click and drag to move the camera, everything else is mouse or touch controlled.
Feel free to join the discord for more progress updates.
Updated | 8 days ago |
Status | Prototype |
Platforms | Windows, macOS, Linux, Android |
Author | Chappington |
Genre | Simulation |
Made with | Godot, Aseprite |
Tags | City Builder, Pixel Art, Trains |
Average session | About a half-hour |
Languages | English |
Inputs | Keyboard, Mouse |
Links | Blog, Community, Mastodon |
Download
Development log
- Diary #13 - A Fortnight Later8 days ago
- Diary #12 - New Progression & UI23 days ago
- Diary #11 - So You Want a Resolution30 days ago
- Dev Diary #10 - Pricing44 days ago
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